投稿者
 メール
  題名
  内容 入力補助動画検索画像・ファイル<IMG><OBJECT>タグが利用可能です。(詳細)
    
  ファイル1
  ファイル2
  ファイル3
アップロード可能な形式(各1MB以内):
画像(gif,png,jpg,bmp) 音楽(mmf,mld) 動画(amc,3gp,3g2)

 URL
[ ケータイで使う ] [ BBSティッカー ] [ 書込み通知 ] [ teacup.コミュニティ ] [ 検索 ]

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スレッド作成 他のスレッドを探す

[PR] パート短期 オーバーチュア 九州・沖縄の求人・転職 弁当仕出し千葉県 物流費
teacup. ] [ 無料掲示板 ] [ プレミアム掲示板 ] [ teacup.コミュニティ ] [ ブログ ] [ チャット ]

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乗り物のオブジェクトコード

 投稿者:ファイヤー・リング  投稿日:2008年 6月14日(土)20時57分44秒
返信・引用
  乗り物(ハンター)などがあるMOD HOUSE 等がありますが
乗り物のコードはどこにあるのでしょうか?
建設オブジェクトで探しましたが見つかりませんでした
 

El Dorado

 投稿者:Mr.N  投稿日:2008年 5月22日(木)19時19分25秒
返信・引用
  Pimp My Rideに影響を受けて作りました

#cheat El Dorado at 101 Bayshore Avenue
//Created By Sunshine Customs
//Sunshine Customs Created By emcp
//Addresses Found By Vette
//Basics
setint(0x08C739B0, 253); //Car Id
setchar(0x08C739B0+0x24, 255,200,0, 255); //Color 1
setchar(0x08C739B0+0x28, 255,255,0, 255); //Color2
setshort(0x98a3642, 1, 'E','l',' ','D','o','r','a','d','o', 0);
//Wheels
setfloat(0x936BB78, 0.85, 0.85); //wheel size
setfloat(0x96332e0+0x6c, 0.75); //Traction Multiplier
setfloat(0x96332e0+0xc4, 0.85); //Traction Loss
setfloat(0x96332e0+0x70, 0.5); //Traction Bias
//Engine
setchar(0x96332e0+0x5c, 'R', 'P', 6); // Drive type / Engine type / Gears
//Suspension
setfloat(0x96332e0+0x7c, 0.35); //Suspension Upper Limit
setfloat(0x96332e0+0x80, -0.15); //Suspension Lower Limit
setfloat(0x96332e0+0x78, 0.3); //Suspension Damping Level
setfloat(0x96332e0+0x74, 2); //Suspension Force Level
setfloat(0x96332e0+0x84, 0.5); //Suspension Bias
setfloat(0x96332e0+0x88, 0); //Anti-Dive Multiplier
//Handling
setfloat(0x96332e0+0x68, 30); //Steering Lock
setfloat(0x96332e0+0xbc, 1500); //Vehilce Mass
setfloat(0x96332e0+0xc0, 1500); //Turn Mass
setfloat(0x96332e0+0xa0, 0); //Centre of Mass - X
setfloat(0x96332e0+0xa4, 0); //Centre of Mass - Y
setfloat(0x96332e0+0xa8, 0); //Centre of Mass - Z
//Teleport
teleport( -806.04, -1185.04, 11.0);
off()
 

建設チート

 投稿者:暇人  投稿日:2008年 3月26日(水)22時24分31秒
返信・引用
  またまた張り

#cheat Minato no kakurega
moveto(-660.66,-1504.83,6.79);  object(0x1CD5,0,0,293);
move(-2.03,-4.79,0.00);  object(0x1CD5,0,0,293);
move(7.23,-3.07,0.00);  object(0x1CD5,0,0,293);
move(4.37,-1.86,0.00);  object(0x1CD5,0,0,293);
move(8.58,-3.48,5.90);  object(0x1CD5,190,0,292);
move(9.99,-4.01,1.30);  object(0x1CD5,185,0,292);
move(-39.04,16.57,-7.10);  object(0x1CD5,180,0,292);
move(1.72,4.37,0.00);  object(0x1CD5,180,0,292);
move(0.48,1.21,0.00);  object(0x1CD5,180,0,292);
move(-9.73,3.84,0.00);  object(0x1CD5,180,0,292);
move(-1.50,-3.81,0.00);  object(0x1CD5,180,0,292);
move(-0.70,-1.77,0.00);  object(0x1CD5,180,0,292);
move(21.04,-1.52,0.00);  object(0x1CD5,180,0,292);
move(8.50,-5.96,0.00);  object(0x1CD5,180,0,291);
move(29.52,-17.10,2.30);  object(0x1CD5,180,0,291);
move(-1.72,-4.37,0.00);  object(0x1CD5,180,0,291);
move(2.96,7.53,0.00);  object(0x1CD5,180,0,291);
move(-5.78,-14.70,2.00);  object(0x1CD5,180,315,291);
move(-1.32,-3.35,3.40);  object(0x1CD5,180,315,291);
move(-1.21,-3.07,3.50);  object(0x1CD5,180,315,291);
move(14.88,-1.95,-3.40);  object(0x1CD5,180,315,289);
move(-2.70,4.64,-3.70);  object(0x1CD5,180,315,290);
move(3.73,-1.36,0.00);  object(0x1CD5,180,315,290);
move(-1.84,-6.57,7.20);  object(0x1CD5,180,315,290);
move(-6.70,2.49,0.00);  object(0x1CD5,180,315,290);
move(1.12,3.00,-10.60);  object(0x1CD5,180,315,290);
move(0.31,0.84,0.00);  object(0x1CD5,180,0,290);
move(-1.66,-4.50,0.00);  object(0x1CD5,180,0,290);
move(-1.77,-4.78,0.00);  object(0x1CD5,180,0,290);
move(-8.80,3.25,0.00);  object(0x1CD5,180,0,290);
move(1.59,4.31,0.00);  object(0x1CD5,180,0,290);
move(1.60,4.31,0.00);  object(0x1CD5,180,0,290);
move(14.73,-5.48,0.00);  object(0x1CD5,180,0,290);
move(-1.43,-3.84,0.00);  object(0x1CD5,180,0,290);
move(-1.78,-4.78,0.00);  object(0x1CD5,180,0,290);
move(-1.71,-4.59,0.00);  object(0x1CD5,180,0,290);
move(-9.97,3.50,0.00);  object(0x1CD5,180,0,290);
move(-4.96,1.84,0.00);  object(0x1CD5,180,0,290);
move(-1.04,-0.14,0.20);  object(0x1CD5,180,35,290);
move(8.63,-3.10,0.00);  object(0x1CD5,180,35,290);
move(7.18,-2.58,0.00);  object(0x1CD5,180,35,290);
move(-1.42,-3.95,2.90);  object(0x1CD5,180,35,290);
move(-9.13,3.28,0.00);  object(0x1CD5,180,35,290);
move(-6.46,2.32,0.00);  object(0x1CD5,180,35,290);
move(0.99,2.41,3.70);  object(0x1CD5,180,35,290);
move(9.21,-3.30,0.00);  object(0x1CD5,180,35,290);
move(6.23,-2.23,0.00);  object(0x1CD5,180,35,290);
move(0.95,2.64,4.00);  object(0x1CD5,180,35,290);
move(-10.11,3.62,0.00);  object(0x1CD5,180,35,290);
move(-5.24,1.95,0.00);  object(0x1CD5,180,35,290);
move(1.44,2.26,4.30);  object(0x1CD5,180,35,289);
move(9.95,-3.40,0.00);  object(0x1CD5,180,35,289);
move(4.57,-1.56,0.00);  object(0x1CD5,180,35,289);
move(3.60,6.12,-1.40);  object(0x1CD5,180,35,290);
move(-9.55,3.58,0.00);  object(0x1CD5,180,35,289);
move(-4.42,1.52,0.00);  object(0x1CD5,180,35,289);
move(-1.40,-4.07,2.20);  object(0x1CD5,180,20,289);
move(10.56,-3.63,0.00);  object(0x1CD5,180,20,289);
move(3.36,-1.15,0.00);  object(0x1CD5,180,20,289);
move(3.63,27.20,-14.30);  object(0x1CD5,180,0,292);
move(-1.72,-4.16,0.00);  object(0x1CD5,180,0,292);
move(-1.34,-3.23,-0.10);  object(0x1CD5,180,0,292);
move(6.61,-19.00,1.20);  object(0x1CD5,180,0,200);
move(-3.63,-10.13,0.00);  object(0x1CD5,180,0,200);
move(3.56,10.60,3.20);  object(0x1CD5,180,0,199);
move(-2.74,-7.81,0.00);  object(0x1CD5,180,0,199);
move(0.73,3.01,5.00);  object(0x1CD5,180,0,199);
move(-28.31,7.47,-5.90);  object(0x1CD5,180,0,20);
move(3.74,10.32,0.00);  object(0x1CD5,180,0,20);
move(-3.79,-10.46,4.90);  object(0x1CD5,180,0,20);
move(2.39,6.60,0.00);  object(0x1CD5,180,0,20);
move(-1.13,-3.11,3.30);  object(0x1CD5,180,0,20);
move(-2.99,-7.11,-1.30);  object(0x1CD5,125,0,19);
move(-1.71,-5.08,-7.60);  object(0x1CD5,125,0,19);
move(9.59,24.79,0.90);  object(0x1CD5,135,0,199);
move(-1.00,-2.95,3.10);  object(0x1CD5,135,0,199);
move(-3.28,-8.14,7.70);  object(0x1CD5,145,0,199);
move(28.44,-10.15,0.00);  object(0x1CD5,145,0,199);
move(2.85,8.17,-7.30);  object(0x1CD5,135,0,199);
move(0.91,2.71,-2.80);  object(0x1CD5,135,0,199);
move(-9.53,-24.59,-1.50);  object(0x1CD5,125,0,21);
move(2.26,6.05,9.10);  object(0x1CD5,125,0,21);
move(-58.03,56.74,-14.20);  object(0x1CD5,180,0,291);
move(-8.24,3.54,5.40);  object(0x1CB2,180,270,290);
move(1.50,4.14,0.00);  object(0x1CB2,180,270,290);
move(12.33,-4.54,0.00);  object(0x1CB2,180,270,290);
move(-1.66,-4.51,0.00);  object(0x1CB2,180,270,290);
move(48.30,-14.01,-1.90);  object(0x1CB2,180,180,291);
move(7.74,-2.97,0.00);  object(0x1CB2,180,180,291);
move(0.00,0.00,4.50);  object(0x1CB2,180,180,291);
move(-7.91,3.08,0.00);  object(0x1CB2,180,180,291);
move(-1.03,-2.71,4.00);  object(0x1CB2,180,120,291);
move(6.37,-2.41,0.00);  object(0x1CB2,180,120,291);
move(-1.95,-5.14,0.90);  object(0x1CB2,180,80,291);
move(-6.81,2.58,0.00);  object(0x1CB2,180,80,291);
move(-1.95,-5.14,-1.00);  object(0x1CB2,180,80,291);
move(6.82,-2.58,0.00);  object(0x1CB2,180,80,291);
move(-1.41,-3.75,-0.70);  object(0x1CB2,180,80,291);
move(-7.00,2.64,0.00);  object(0x1CB2,180,80,291);
move(16.56,5.10,-9.00);  object(0x1CB2,180,90,201);
move(2.70,-1.03,2.60);  object(0x1CB2,180,180,201);
move(0.00,0.00,3.30);  object(0x1CB2,180,180,201);
move(-1.61,0.79,3.50);  object(0x1CB2,180,235,207);
move(-22.15,3.22,-6.10);  object(0x1CB2,90,180,22);
move(-1.72,-4.27,2.20);  object(0x1CB2,125,180,22);
move(3.44,8.54,3.10);  object(0x1CB2,180,180,22);
move(-0.50,8.40,-8.60);  object(0x1CB2,180,180,292);
move(-6.91,2.68,0.00);  object(0x1CB2,180,180,292);
move(3.98,-1.93,3.10);  object(0x1CB2,180,90,292);
move(-9.20,3.71,0.00);  object(0x1CB2,180,90,292);
pspawn = 0x08E81290;
setint(pspawn, 233);
setfloat(pspawn + 4, -603.06, -1520, 03, 5.80,0);
pspawn += 0x30;
teleport(-662.20, -1492.45, 12.58);
 

建設チート

 投稿者:暇人  投稿日:2008年 3月26日(水)22時11分19秒
返信・引用
  どもども^^暇人ですw
ご無沙汰してます。。

久々に建設したので、投稿させていただきます。

#cheat Tenkuu no  kakurega
moveto(-399.99,-720.88,236.02);  object(0x1CD5,0,0,171);
move(-4.64,-0.74,0.00);  object(0x1CD5,0,0,171);
move(8.69,1.38,0.00);  object(0x1CD5,0,0,171);
move(4.35,0.69,0.00);  object(0x1CD5,0,0,171);
move(-1.45,9.14,0.00);  object(0x1CD5,0,0,171);
move(-3.95,-0.63,0.00);  object(0x1CD5,0,0,171);
move(-4.35,-0.69,0.00);  object(0x1CD5,0,0,171);
move(-4.74,-0.75,0.00);  object(0x1CD5,0,0,171);
move(-3.85,-0.61,0.00);  object(0x1CD5,0,0,171);
move(-0.40,-0.06,0.00);  object(0x1CD5,0,0,171);
move(1.29,-9.55,0.00);  object(0x1CD5,0,0,173);
move(0.64,17.42,0.10);  object(0x1CD5,0,0,83);
move(7.54,0.96,0.00);  object(0x1CD5,0,0,83);
move(4.97,-0.17,3.10);  object(0x1CD5,0,310,83);
move(-14.64,-1.87,0.00);  object(0x1CD5,0,310,83);
move(-0.45,3.57,3.20);  object(0x1CD5,0,310,83);
move(14.29,1.81,0.00);  object(0x1CD5,0,310,83);
move(0.35,-2.78,3.30);  object(0x1CD5,0,310,83);
move(-13.92,-1.76,0.00);  object(0x1CD5,0,310,83);
move(0.39,-3.07,3.60);  object(0x1CD5,0,310,83);
move(10.88,1.38,0.00);  object(0x1CD5,0,310,83);
move(2.84,0.36,0.00);  object(0x1CD5,0,310,83);
move(0.39,-3.07,3.50);  object(0x1CD5,0,310,83);
move(-8.75,-1.01,0.00);  object(0x1CD5,0,310,83);
move(-5.20,-0.66,0.00);  object(0x1CD5,0,310,83);
move(0.40,-3.17,4.00);  object(0x1CD5,0,310,83);
move(9.99,1.27,0.00);  object(0x1CD5,0,310,83);
move(3.65,0.46,0.00);  object(0x1CD5,0,310,83);
move(0.45,-3.57,-2.90);  object(0x1CD5,0,310,83);
move(-10.81,-1.37,0.00);  object(0x1CD5,0,310,83);
move(-2.97,-0.69,0.00);  object(0x1CD5,0,310,84);
move(0.39,-3.88,-3.00);  object(0x1CD5,0,310,84);
move(0.38,-3.78,-3.10);  object(0x1CD5,0,310,84);
move(0.38,-3.78,-3.20);  object(0x1CD5,0,310,84);
move(0.37,-3.68,-3.30);  object(0x1CD5,0,310,84);
move(10.70,1.08,0.00);  object(0x1CD5,0,310,84);
move(-1.96,7.26,6.60);  object(0x1CD5,0,310,84);
move(-0.29,3.62,2.90);  object(0x1CD5,0,310,84);
move(-0.18,1.69,1.20);  object(0x1CD5,0,310,84);
move(3.00,0.32,0.00);  object(0x1CD5,0,310,84);
move(0.41,-3.88,-3.10);  object(0x1CD5,0,310,84);
move(2.78,-4.93,-4.00);  object(0x1CD5,0,310,84);
move(0.14,9.86,5.00);  object(0x1CD5,320,0,355);
move(1.89,0.15,0.00);  object(0x1CD5,320,0,355);
move(0.88,-7.14,-6.80);  object(0x1CD5,320,0,355);
move(-0.28,2.81,-1.30);  object(0x1CD5,45,0,174);
move(1.87,7.54,0.00);  object(0x1CD5,45,0,174);
move(-0.58,5.49,-0.60);  object(0x1CD5,45,0,174);
move(-0.52,5.00,0.00);  object(0x1CD5,45,0,174);
move(-0.00,0.00,5.80);  object(0x1CD5,40,0,174);
move(0.72,-6.85,0.60);  object(0x1CD5,40,0,174);
move(0.21,-1.99,0.00);  object(0x1CD5,40,0,174);
move(-28.22,-1.29,0.00);  object(0x1CD5,40,0,174);
move(-0.39,3.75,-3.40);  object(0x1CD5,40,0,174);
move(-0.47,3.53,-3.80);  object(0x1CD5,40,0,174);
move(2.90,-11.06,-4.10);  object(0x1CD5,0,0,355);
move(0.46,-5.26,0.00);  object(0x1CD5,0,0,355);
move(-4.58,-0.40,0.00);  object(0x1CD5,0,0,355);
move(-0.37,4.26,0.00);  object(0x1CD5,0,0,355);
move(2.99,1.46,7.50);  object(0x1CD5,50,0,355);
move(-0.81,8.14,6.40);  object(0x1CD5,50,0,355);
move(-0.93,8.54,-2.30);  object(0x1CD5,130,0,174);
move(13.97,2.06,-7.20);  object(0x1CD5,180,345,81);
move(-0.56,3.65,-1.00);  object(0x1CD5,180,345,81);
move(-0.28,1.93,0.00);  object(0x1CD5,180,0,81);
move(-0.72,4.37,0.00);  object(0x1CD5,180,0,81);
move(-3.71,-38.72,1.60);  object(0x1CD5,180,0,265);
move(9.87,0.46,0.00);  object(0x1CD5,180,0,265);
move(6.65,0.32,0.00);  object(0x1CD5,180,0,265);
move(-7.75,-5.29,5.40);  object(0x1CD5,180,0,266);
move(0.47,-5.06,0.00);  object(0x1CD5,180,0,266);
move(7.96,3.18,-2.50);  object(0x1CD5,180,90,265);
move(-21.79,19.91,0.40);  object(0x1CE1,180,0,265);
move(-0.81,5.14,-0.20);  object(0x1CE2,180,0,260);
move(0.64,-2.53,0.00);  object(0x1CE3,180,0,260);
move(-0.31,0.31,2.70);  object(0x1CE4,180,0,260);
move(21.63,2.32,-6.00);  object(0x1CFD,355,0,84);
move(0.32,-3.18,0.00);  object(0x1CFC,355,0,84);
move(0.41,-4.08,0.00);  object(0x1CFD,355,0,84);
move(-0.37,2.48,0.00);  object(0x1CFE,355,0,84);
move(-5.11,7.33,0.00);  object(0x1D00,355,0,350);
move(2.59,-0.12,-0.10);  object(0x1D02,355,0,48);
move(0.80,-0.89,0.00);  object(0x1D02,355,0,48);
move(0.31,0.81,0.00);  object(0x1D02,355,0,39);
move(-0.81,-0.51,0.50);  object(0x1D02,355,0,39);
move(-0.77,-0.15,-0.30);  object(0x1D02,355,0,39);
move(-29.57,-15.38,0.10);  object(0x1D0F,355,0,264);
move(29.73,20.09,2.00);  object(0x1CFF,355,0,356);
move(-0.90,-0.06,0.00);  object(0x1CFF,355,0,356);
move(-0.80,-0.06,0.00);  object(0x1CFF,355,0,356);
move(-14.35,-20.60,-7.10);  object(0x1CD5,0,0,174);
move(-0.43,4.18,0.00);  object(0x1CD5,0,0,174);
move(11.45,-7.43,0.90);  object(0x1CD5,0,335,83);
move(-14.35,16.63,-0.73);  object(0x1CD5,0,335,168);
move(19.32,-6.04,17.09);  object(0x1CD5,0,0,264);
move(0.27,-2.62,0.00);  object(0x1CD5,0,0,264);
move(0.21,-2.06,0.00);  object(0x1CD5,0,0,264);
move(3.07,3.35,0.00);  object(0x1CD5,0,0,173);
move(2.94,-2.37,4.30);  object(0x1CDC,0,0,77);
move(-25.82,48.90,-102.91);  object(0x1CDD,0,0,266);
teleport(-409.93, -693.07, 253.28);
 

GREENWOOD

 投稿者:.kom  投稿日:2008年 3月23日(日)14時59分29秒
返信・引用
  顔はCadillac De Villeみたいだけど・・・。

#cheat GREENWOOD at 101 Bayshore Avenue
//Created By Sunshine Customs
//Sunshine Customs Created By emcp
//Addresses Found By Vette
//Basics
setint(0x08C739B0, 196); //Car Id
setchar(0x08C739B0+0x24, 0,0,0, 255); //Color 1
setchar(0x08C739B0+0x28, 150,120,70, 255); //Color2
setshort(0x98a364e, 1, 'G','R','E','E','N','W','O','O','D', 0);
//Wheels
setfloat(0x93625D8, 0.65, 0.65); //wheel size
setfloat(0x962fe60+0x6c, 0.7); //Traction Multiplier
setfloat(0x962fe60+0xc4, 0.8); //Traction Loss
setfloat(0x962fe60+0x70, 0.52); //Traction Bias
//Engine
setchar(0x962fe60+0x5c, 'R', 'P', 4); // Drive type / Engine type / Gears
//Suspension
setfloat(0x962fe60+0x7c, 0.2); //Suspension Upper Limit
setfloat(0x962fe60+0x80, -0.02); //Suspension Lower Limit
setfloat(0x962fe60+0x78, 0.25); //Suspension Damping Level
setfloat(0x962fe60+0x74, 0.55); //Suspension Force Level
setfloat(0x962fe60+0x84, 0.49); //Suspension Bias
setfloat(0x962fe60+0x88, 0.7); //Anti-Dive Multiplier
//Handling
setfloat(0x962fe60+0x68, 30); //Steering Lock
setfloat(0x962fe60+0xbc, 1600); //Vehilce Mass
setfloat(0x962fe60+0xc0, 4000); //Turn Mass
setfloat(0x962fe60+0xa0, 0); //Centre of Mass - X
setfloat(0x962fe60+0xa4, 0); //Centre of Mass - Y
setfloat(0x962fe60+0xa8, 0); //Centre of Mass - Z
//Teleport
teleport( -806.04, -1185.04, 11.0);
off()
 

GLENDALE

 投稿者:.kom  投稿日:2008年 3月23日(日)14時53分44秒
返信・引用
  このクルマ、'57 Bel Airをモチーフにしてるんですかね・・・。

#cheat GLENDALE at 101 Bayshore Avenue
//Created By Sunshine Customs
//Sunshine Customs Created By emcp
//Addresses Found By Vette
//Customed By .kom From Joey's Garage, Trenton, Portland, Liberty City
//Basics
setint(0x08C739B0, 195); //Car Id
setchar(0x08C739B0+0x24, 0,0,0, 255); //Color 1
setchar(0x08C739B0+0x28, 255,255,255, 255); //Color2
setshort(0x98a351c, 1, 'G','L','E','N','D','A','L','E', 0);
//Wheels
setfloat(0x9362338, 0.7, 0.7); //wheel size
setfloat(0x962fd80+0x6c, 0.6); //Traction Multiplier
setfloat(0x962fd80+0xc4, 0.84); //Traction Loss
setfloat(0x962fd80+0x70, 0.52); //Traction Bias
//Engine
setchar(0x962fd80+0x5c, 'R', 'P', 5); // Drive type / Engine type / Gears
//Suspension
setfloat(0x962fd80+0x7c, 0.25); //Suspension Upper Limit
setfloat(0x962fd80+0x80, -0.02); //Suspension Lower Limit
setfloat(0x962fd80+0x78, 0.25); //Suspension Damping Level
setfloat(0x962fd80+0x74, 0.55); //Suspension Force Level
setfloat(0x962fd80+0x84, 0.49); //Suspension Bias
setfloat(0x962fd80+0x88, 0.7); //Anti-Dive Multiplier
//Handling
setfloat(0x962fd80+0x68, 30); //Steering Lock
setfloat(0x962fd80+0xbc, 1600); //Vehilce Mass
setfloat(0x962fd80+0xc0, 4000); //Turn Mass
setfloat(0x962fd80+0xa0, 0); //Centre of Mass - X
setfloat(0x962fd80+0xa4, 0); //Centre of Mass - Y
setfloat(0x962fd80+0xa8, 0.5); //Centre of Mass - Z
//Teleport
teleport( -806.04, -1185.04, 11.0);
off()
 

ADMIRAL v2.0

 投稿者:.kom  投稿日:2008年 3月23日(日)14時50分20秒
返信・引用
  また作り直してみました。
感想等いただけたら幸いです。
#cheat ADMIRAL at 101 Bayshore Avenue
//Created By Sunshine Customs
//Sunshine Customs Created By emcp
//Addresses Found By Vette
//Customed By .kom From Joey's Garage, Trenton, Portland, Liberty City
//Basics
setint(0x08C739B0, 171); //Car Id
setchar(0x08C739B0+0x24, 0,0,0, 255); //Color 1
setchar(0x08C739B0+0x28, 0,0,255, 255); //Color2
setshort(0x98a30e2, 1, 'A','D','M','I','R','A','L', 0);
//Wheels
setfloat(0x935E438, 0.7, 0.7); //wheel size
setfloat(0x962eb20+0x6c, 0.65); //Traction Multiplier
setfloat(0x962eb20+0xc4, 0.8); //Traction Loss
setfloat(0x962eb20+0x70, 0.52); //Traction Bias
//Engine
setchar(0x962eb20+0x5c, 'R', 'D', 5); // Drive type / Engine type / Gears
//Suspension
setfloat(0x962eb20+0x7c, 0.26); //Suspension Upper Limit
setfloat(0x962eb20+0x80, -0.02); //Suspension Lower Limit
setfloat(0x962eb20+0x78, 0.3); //Suspension Damping Level
setfloat(0x962eb20+0x74, 0.5); //Suspension Force Level
setfloat(0x962eb20+0x84, 0.55); //Suspension Bias
setfloat(0x962eb20+0x88, 0.7); //Anti-Dive Multiplier
//Handling
setfloat(0x962eb20+0x68, 30); //Steering Lock
setfloat(0x962eb20+0xbc, 1800); //Vehilce Mass
setfloat(0x962eb20+0xc0, 4000); //Turn Mass
setfloat(0x962eb20+0xa0, 0); //Centre of Mass - X
setfloat(0x962eb20+0xa4, 0.2); //Centre of Mass - Y
setfloat(0x962eb20+0xa8, 0.15); //Centre of Mass - Z
//Teleport
teleport( -806.04, -1185.04, 11.0);
off()
 

Re: (無題)

 投稿者:ハト  投稿日:2008年 3月22日(土)00時48分25秒
返信・引用
  > No.138[元記事へ]

>>たかぽんさんへ
> 車で飛ぶチートが分からないんですが
> 教えて貰えますか?

多分ホバーカーのチートだと思います。
画像の選択チートを有効にしてください。

http://thehatefulblog.blog52.fc2.com/

 

ドラむぇもん

 投稿者:ハト  投稿日:2008年 3月22日(土)00時33分19秒
返信・引用
  最近改造車ばっかりですが、
kyのハトは遠慮という言葉を知らないので、
出来心で作った物をうpします。

#cheat doramuxemon
moveto(-780.49,-1173.89,10.48);  object(0x01C2,270,0,340);
move(1.00,3.00,0.00);  object(0x01C2,270,0,329);
move(-1.11,-2.73,0.00);  object(0x01C2,0,0,332);
move(0.94,3.00,0.00);  object(0x01C2,0,0,355);
move(-0.86,-2.97,0.90);  object(0x01C2,350,0,13);
move(-0.06,0.02,0.70);  object(0x01C2,30,0,18);
move(0.91,2.87,-0.90);  object(0x01C2,330,0,5);
move(-0.15,-0.33,0.90);  object(0x01C2,355,0,350);
move(-0.62,-2.02,0.80);  object(0x01C2,65,0,29);
move(0.53,1.82,0.00);  object(0x01C2,40,0,190);
move(-0.19,-0.89,0.50);  object(0x01C2,0,0,310);
move(0.00,0.00,1.10);  object(0x01C2,0,0,310);
move(0.00,0.00,1.00);  object(0x01C2,0,0,310);
move(0.47,-0.03,0.00);  object(0x01C2,80,0,102);
move(0.75,-0.25,0.00);  object(0x01C2,100,0,120);
move(0.78,-0.54,-0.10);  object(0x01C2,100,0,152);
move(0.37,-0.79,-0.10);  object(0x01C2,0,90,154);
move(-2.92,1.77,0.40);  object(0x01C2,70,0,300);
move(-0.73,0.28,0.30);  object(0x01C2,60,0,263);
move(-0.51,-0.14,0.40);  object(0x01C2,30,0,217);
move(-0.09,-0.35,0.70);  object(0x01C2,40,0,151);
move(0.37,-0.31,0.60);  object(0x01C2,0,90,138);
move(0.36,-0.17,0.20);  object(0x0150,0,0,96);
move(1.18,0.65,-1.50);  object(0x1C91,0,0,188);
move(0.76,-0.59,-0.90);  object(0x01C2,95,0,279);
move(-1.61,0.31,0.30);  object(0x01C2,65,0,289);
move(0.68,0.51,-0.90);  object(0x01C2,0,0,197);
move(0.38,-0.12,0.00);  object(0x01C2,0,0,197);
move(0.11,-1.09,0.60);  object(0x1CDA,0,0,12);
move(3.92,-12.06,-4.50);  object(0x01F9,0,0,328);
move(-0.17,-0.13,0.10);  object(0x1C97,90,270,168);
move(0.43,0.34,0.00);  object(0x1C97,245,270,151);
move(-0.17,-0.30,0.30);  object(0x1C98,0,90,239);
move(-1.02,1.72,-1.30);  object(0x1C9A,0,0,239);
move(0.85,-1.73,0.60);  object(0x0153,180,0,178);
move(0.04,0.20,0.00);  object(0x0153,180,0,343);
teleport(-805.19,-1185.29,10.98);

http://thehatefulblog.blog52.fc2.com/

 

(無題)

 投稿者:たかぽん  投稿日:2008年 3月21日(金)22時49分54秒
返信・引用
  車で飛ぶチートが分からないんですが
教えて貰えますか?
 

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