投稿者
 メール
  題名
  内容 入力補助動画検索画像・ファイル<IMG><OBJECT>タグが利用可能です。(詳細)
    
  ファイル1
  ファイル2
  ファイル3
アップロード可能な形式(各1MB以内):
画像(gif,png,jpg,bmp) 音楽(mmf,mld) 動画(amc,3gp,3g2)

 URL
[ ケータイで使う ] [ BBSティッカー ] [ 書込み通知 ] [ teacup.コミュニティ ] [ 検索 ]

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スレッド作成 他のスレッドを探す

[PR] パート短期 オーバーチュア 九州・沖縄の求人・転職 弁当仕出し千葉県 物流費
teacup. ] [ 無料掲示板 ] [ プレミアム掲示板 ] [ teacup.コミュニティ ] [ ブログ ] [ チャット ]

全181件の内、新着の記事から10件ずつ表示します。 1  2  3  4  5  6  7  8  9  10  |  《前のページ |  次のページ》 

カオスw

 投稿者:神『痛』  投稿日:2009年11月14日(土)18時13分47秒
返信・引用 編集済
  #cheat SUPERBLOOD
if(getchar(0x9567DC8) != getchar(0x9569BB0))
{
setchar(0x9567DAF, getchar(0x9567DC8), getchar(0x9567DC9), getchar(0x9567DCA), getchar(0x9567DCB), getchar(0x9567DD0));
}
setchar(0x9567DC8, getchar(0x9569BB0), getchar(0x9569BB1), getchar(0x9569BB2), getchar(0x9569BB3));
setchar(0x9567DD0, getchar(0x9569BB8));
setchar(0x9567D6B, 0x40);
setchar(0x9567DA8, 0x04);
setchar(0x9567DAC, 0xff, 0x00, 0x00);
setchar(0x9567E4C, getchar(0x9569BB0), getchar(0x9569BB1), getchar(0x9569BB2), getchar(0x9569BB3));
setchar(0x9567E54, getchar(0x9569BB8));
setchar(0x9567DEF, 0x3F);
setchar(0x9567E2B, 0x3E);
setchar(0x9567E1B, 0x3D);
setchar(0x9567E30, 0x00, 0xFF, 0xFF);
#off
setchar(0x9567D6B, 0x3B);
setchar(0x9567DA8, 0x35);
setchar(0x9567DEF, 0x3C);
setchar(0x9567E2B, 0x40);
setchar(0x9567E1B, 0x3C);
setchar(0x9567DAC, 0xFF, 0x20, 0x20);
setchar(0x9567E30, 0xFF, 0x20, 0x20);
setchar(0x9567DC8, getchar(0x9567DAF), getchar(0x9567DB0), getchar(09567DB1), getchar(0x9567DB2));
setchar(0x9567DD0, getchar(0x9567DB3));
setchar(0x9567E4C, getchar(0x9567DAF), getchar(0x9567DB0), getchar(09567DB1), getchar(0x9567DB2));
setchar(0x9567E54, getchar(0x9567DB3));
setchar(0x9567DAF, 0x00, 0x00, 0x00, 0x00, 0x00);
これで超カオスな血を見れます。
 

質問です

 投稿者:kaworu  投稿日:2009年11月11日(水)11時53分52秒
返信・引用
  車改造ツールを探しています。Sunshineoute?は知っているのですが、それがバグでできません。もしもほかのツールがあったら教えてください  

弾無限のチートありますかぁ?

 投稿者:tttt  投稿日:2009年11月 4日(水)20時03分44秒
返信・引用
  弾無限のチートありますか?  

かめはめはっっ

 投稿者:tttt  投稿日:2009年11月 3日(火)18時21分28秒
返信・引用
  かめはめはです!!
○で発動!!
発動しない時は方向キー右をちょっとおしてね
#cheat KamehameHa Ver0.4
if(getchar(0x956A054) != getchar(0x9569BB0))
{
setchar(0x956A03B, getchar(0x956A054), getchar(0x956A055), getchar(0x956A056), getchar(0x956A057), getchar(0x956A05C));
}
setchar(0x956A054, getchar(0x9569BB0), getchar(0x9569BB1), getchar(0x9569BB2), getchar(0x9569BB3));
setchar(0x956A05C, getchar(0x9569BB8));
if(getchar(pplayer+0x63C) != 0x21)
{
setchar(pplayer+0x63C, 0x21);
setchar(pplayer+0xCB8, 0x07);
if(getchar(pplayer+0xCB8) != 0x07)
{
setchar(pplayer+0x63C, 0x21);
setchar(pplayer+0xCB8, 0x07);
}
}
else if (buttons & CTRL_RIGHT)
{
setchar(pplayer+0x63C, 0x21);
setchar(pplayer+0xCB8, 0x07);
}
else
{
setint(pplayer+0x584, 0x00ffffff);
setchar(pplayer+0x578, 0x00);
setchar(pplayer+0xCB8, 0x00);
if(buttons & CTRL_CIRCLE)
{
setchar(pplayer+0xCB8, 0x00);
setchar(pplayer+0x578, 0x21);
setchar(0x9569FFB, 0x3F);
setchar(0x9569FFE, 0xA0);
setchar(0x956A006, 0x01);
setchar(0x956A010, 0x00, 0x00, 0x00, 0x00, 0x00);
setchar(0x956A024, 0x00, 0x00, 0x00, 0x00);
setchar(0x956A028, 0xFF);
setchar(0x956A034, 0x28);
setchar(0x956A038, 0x00, 0x50, 0xFF);
setchar(0x956A04B, 0x44);
setchar(0x956A04F, 0x44);
}
else
{
setchar(pplayer+0xCB8, 0x00);
setchar(pplayer+0x578, 0x00);
setchar(0x9569FFB, 0x3D);
setchar(0x9569FFE, 0x60);
setchar(0x956A006, 0x19);
setchar(0x956A010, 0x6F, 0x12, 0x03, 0xBA, 0x60);
setchar(0x956A024, 0x42, 0x60, 0x65, 0x3C);
setchar(0x956A028, 0x02);
setchar(0x956A034, 0x00);
setchar(0x956A038, 0x96, 0x91, 0x32);
setchar(0x956A04B, 0x00);
setchar(0x956A04F, 0x00);
}
}
#off
setint(pplayer+0x584, 0x00000000);
setchar(0x9569FFB, 0x3D);
setchar(0x9569FFE, 0x60);
setchar(0x956A006, 0x19);
setchar(0x956A010, 0x6F, 0x12, 0x03, 0xBA, 0x60);
setchar(0x956A024, 0x42, 0x60, 0x65, 0x3C);
setchar(0x956A028, 0x02);
setchar(0x956A034, 0x00);
setchar(0x956A038, 0x96, 0x91, 0x32);
setchar(0x956A04B, 0x00);
setchar(0x956A04F, 0x00);
setchar(0x956A054, getchar(0x956A03B), getchar(0x956A03C), getchar(0x956A03D), getchar(0x956A03E));
setchar(0x956A05C, getchar(0x956A03F));
setchar(0x956A03B, 0x00, 0x00, 0x00, 0x00, 0x00);
 

(無題)

 投稿者:REAL  投稿日:2009年 8月27日(木)18時13分42秒
返信・引用
  初投稿です。
イライラする自転車ができましたw
慣れると結構楽しいです〜

#cheat BMW at 101 Bayshore Avenue
//Created By Sunshine Customs
//Sunshine Customs Created By emcp
//Addresses Found By Vette
//Basics
setint(0x08C739B0, 178); //Car Id
setchar(0x08C739B0+0x24, 255,255,255, 255); //Color 1
setchar(0x08C739B0+0x28, 0,0,255, 255); //Color2
setshort(0x98a2e10, 1, 'B','M','W', 0);
//Wheels
setfloat(0x962f060+0x6c, 3.16); //Traction Multiplier
setfloat(0x962f060+0xc4, 1.25); //Traction Loss
setfloat(0x962f060+0x70, 0.4); //Traction Bias
//Engine
setchar(0x962f060+0x5c, 'R', 'E', 5); // Drive type / Engine type / Gears
//Suspension
setfloat(0x962f060+0x7c, 0.47); //Suspension Upper Limit
setfloat(0x962f060+0x80, -0.3); //Suspension Lower Limit
setfloat(0x962f060+0x78, 0.1); //Suspension Damping Level
setfloat(0x962f060+0x74, 1.2); //Suspension Force Level
setfloat(0x962f060+0x84, 0.5); //Suspension Bias
setfloat(0x962f060+0x88, 0); //Anti-Dive Multiplier
//Handling
setfloat(0x962f060+0x68, 40); //Steering Lock
setfloat(0x962f060+0xbc, 7500); //Vehilce Mass
setfloat(0x962f060+0xc0, 7500); //Turn Mass
setfloat(0x962f060+0xa0, 0); //Centre of Mass - X
setfloat(0x962f060+0xa4, 0); //Centre of Mass - Y
setfloat(0x962f060+0xa8, 0); //Centre of Mass - Z
//Neon
for(neon=0;neon<16;neon++)
{setchar(0x097272d0+4*neon,  255, 0, 0);}
//Teleport
teleport( -806.04, -1185.04, 11.0);
off()
 

ハンター

 投稿者:神『痛』  投稿日:2009年 7月23日(木)17時15分42秒
返信・引用 編集済
  フリーズや不満があれば言ってください。
#cheat Hunter In The way
pspawn = 0x08E81290;
setint(pspawn, 275);
setfloat(pspawn + 4, -809.02, -921.16, 11.01);
pspawn += 0x30;
teleport(-809.02, -921.16, 11.01);
おまけに。
#cheat HUNTER MISSILE Ver1.1
static A;
if(pcar)
{
if(getchar(pcar + 0x0292) > 0)
{
if(!A)
A = getchar(pcar + 0x0292);
setchar(pcar + 0x0292, A - 1);
}
if(getchar(0x9569FD0) != getchar(0x9569BB0))
{
setchar(0x9569FB7, getchar(0x9569FD0), getchar(0x9569FD1), getchar(0x9569FD2), getchar(0x9569FD3), getchar(0x9569FD8));
}
setchar(0x9569F82, 0x40);
setchar(0x9569FB0, 0x00);
setchar(0x9569FA0, 0x00, 0x00, 0x00, 0x00, 0x00);
setchar(0x9569F98, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00);
setchar(0x9569FB4, 0x00, 0x50, 0xFF);
setchar(0x9569FCE, 0x00, 0x00);
setchar(0x9569F7E, 0xFF);
setchar(0x9569FA5, 0xFF);
setchar(0x9569FD0, getchar(0x9569BB0), getchar(0x9569BB1), getchar(0x9569BB2), getchar(0x9569BB3));
setchar(0x9569FD8, getchar(0x9569BB8));
}
else
A = 0;
#off
setchar(0x9569F82, 0x02);
setchar(0x9569FB0, 0x04);
setchar(0x9569FA0, 0x0A, 0xD7, 0x23, 0x3C, 0x01);
setchar(0x9569F98, 0xAE, 0x47, 0xE1, 0x3D, 0x8F, 0xC2, 0xF5, 0x3C);
setchar(0x9569FB4, 0x80, 0x80, 0x80);
setchar(0x9569FCE, 0x80, 0x3F);
setchar(0x9569F7E, 0x5C);
setchar(0x9569FA5, 0x00);
setchar(0x9569FD0, getchar(0x9569FB7), getchar(0x9569FB8), getchar(0x9569FB9), getchar(0x9569FBA));
setchar(0x9569FB7, 0x00, 0x55, 0x00, 0x00, 0x00);
さらにおまけ。

#cheat Your Car Is Black
// By vettefan88
setchar(pcar+0x224, 0, 0, 0);
setchar(pcar+0x228, 0, 0, 0);
#cheat Nitrous Oxide v.2
// By Waterbottle
if (buttons & CTRL_CIRCLE && !(buttons & CTRL_LTRIGGER)) {
//calculate speed
speed = sqrt(getfloat(pcar + 0x140) * getfloat(pcar + 0x140) + getfloat(pcar + 0x144) * getfloat(pcar + 0x144));
//if speed is lower than max speed for NOS accelerate
if(speed<1.8) {
setfloat(pcar+0x140,  getfloat(pcar+0x140)-getfloat(pcar+0x4)*0.005);
setfloat(pcar+0x144,  getfloat(pcar+0x144)+getfloat(pcar)*0.005);
}
}
//Power Brake if vehicle is on ground
if(buttons & CTRL_SQUARE && getshort(pcar+0x1c8)==0) setfloat(pcar+0x140,  0,  0);
 

AC

 投稿者:jdu  投稿日:2009年 7月12日(日)09時55分30秒
返信・引用
  自分で作りました
AC3potableが発売されるそうなので
ACぽいの作ってみました

#cheat AREMORED CORE
moveto(-874.49,-90.68,11.11);  object(0x1CA4,0,0,291);
move(1.38,3.65,0.00);  object(0x1CA4,0,0,291);
move(0.00,0.00,1.10);  object(0x1CA4,0,0,291);
move(-1.38,-3.65,0.00);  object(0x1CA4,0,0,291);
move(137.47,384.80,-2.29);  object(0x0168,55,265,258);
move(-93.49,243.49,-5.70);  object(0x0168,55,265,175);
move(-20.09,13.29,5.50);  object(0x0168,55,265,35);
move(0.00,0.00,0.50);  object(0x0168,55,265,35);
move(-0.00,0.10,0.00);  object(0x0168,55,260,35);
move(-0.00,0.20,0.90);  object(0x0168,55,260,95);
move(-0.00,0.10,1.80);  object(0x0168,50,85,210);
move(-0.34,0.80,0.00);  object(0x0168,50,100,48);
move(-0.16,0.25,-1.50);  object(0x0168,50,260,298);
move(0.17,0.16,-1.10);  object(0x0168,50,270,206);
move(0.00,0.00,-0.50);  object(0x0168,50,270,206);
move(0.00,0.00,1.00);  object(0x0168,50,270,206);
move(0.53,-1.33,0.00);  object(0x0168,50,285,206);
move(-0.22,0.59,1.40);  object(0x016A,50,285,198);
move(0.20,-0.22,0.00);  object(0x016A,50,285,198);
move(-0.40,0.45,0.00);  object(0x016A,50,285,198);
move(-0.15,-0.13,0.00);  object(0x016A,50,285,198);
move(0.20,-0.22,0.00);  object(0x016A,50,285,198);
move(0.20,-0.22,0.00);  object(0x016A,50,285,198);
move(0.00,0.00,-5.70);  object(0x016B,50,285,198);
move(-0.27,0.30,6.50);  object(0x016E,50,270,198);
move(0.00,0.00,0.40);  object(0x016E,50,270,198);
move(0.00,0.00,0.40);  object(0x016E,50,270,198);
move(0.00,0.00,0.20);  object(0x016E,50,270,198);
move(0.00,0.00,-0.20);  object(0x016B,50,270,198);
move(0.27,-0.30,-0.30);  object(0x016A,50,290,198);
move(0.00,0.00,-0.20);  object(0x016A,50,290,198);
move(0.00,0.00,-0.20);  object(0x016A,50,290,198);
move(-0.07,0.07,-0.20);  object(0x016A,50,290,198);
move(-0.40,0.45,0.70);  object(0x016A,210,80,73);
move(-0.07,0.07,0.20);  object(0x016A,210,80,73);
move(0.00,0.00,0.20);  object(0x016A,210,80,73);
move(0.00,0.00,0.20);  object(0x016A,210,80,73);
move(-0.43,0.27,-0.20);  object(0x0168,170,170,228);
move(1.23,-1.28,0.00);  object(0x0168,355,10,228);
move(-1.00,1.06,-0.40);  object(0x0167,355,85,228);
move(0.04,0.36,-0.40);  object(0x0167,310,180,128);
move(0.95,-0.97,0.40);  object(0x0167,310,150,143);
move(0.15,0.19,0.00);  object(0x0167,310,270,143);
move(-0.09,-0.05,-0.20);  object(0x0169,310,260,163);
move(0.05,-0.09,0.00);  object(0x0169,310,260,163);
move(-0.36,-0.18,0.60);  object(0x0169,310,135,163);
move(-0.57,0.88,0.00);  object(0x0169,310,100,92);
move(-0.30,-0.04,-0.70);  object(0x0169,310,175,137);
move(-0.03,0.20,0.00);  object(0x0169,0,175,137);
move(0.40,-0.62,-0.30);  object(0x0169,0,285,235);
move(0.11,-0.16,0.00);  object(0x0169,0,285,235);
move(0.00,0.00,0.20);  object(0x0169,70,275,55);
move(-0.14,0.02,0.00);  object(0x0169,70,275,55);
move(0.16,0.11,1.10);  object(0x0169,0,100,140);
move(-0.15,-0.29,-0.50);  object(0x0163,0,100,309);
move(-0.07,-0.07,0.10);  object(0x0163,0,100,309);
move(-0.14,0.14,0.00);  object(0x0163,0,100,309);
move(0.07,0.21,0.00);  object(0x0163,0,100,309);
move(0.36,-0.35,0.00);  object(0x0163,0,100,309);
move(-0.07,0.07,0.00);  object(0x0163,0,100,309);
move(-0.50,0.06,0.30);  object(0x016A,0,105,144);
move(0.43,-0.28,-0.80);  object(0x016A,0,275,309);
move(0.13,0.57,0.10);  object(0x0167,0,275,309);
move(-0.21,-0.36,0.00);  object(0x016A,0,275,309);
move(0.21,-0.07,0.00);  object(0x016A,0,275,309);
move(-0.29,0.28,0.00);  object(0x016A,0,275,309);
move(0.36,-0.35,0.50);  object(0x0166,5,5,319);
move(0.54,0.40,0.00);  object(0x0167,5,5,329);
move(0.28,0.14,0.20);  object(0x0167,5,185,319);
move(-1.11,-0.30,-1.50);  object(0x016A,5,185,136);
move(0.00,0.00,0.20);  object(0x016A,5,185,136);
move(0.00,0.00,0.10);  object(0x016A,5,185,136);
move(-0.08,1.13,0.10);  object(0x0154,5,85,316);
move(0.33,-0.57,-0.70);  object(0x015E,5,85,235);
move(0.23,-1.10,-2.10);  object(0x0155,5,35,15);
move(-0.45,1.45,0.00);  object(0x0155,5,35,343);
move(0.00,0.00,1.10);  object(0x0155,5,90,343);
move(0.20,0.02,0.00);  object(0x0155,5,90,343);
move(-0.08,-0.21,1.10);  object(0x0155,5,95,343);
move(0.11,-0.99,0.00);  object(0x0155,5,95,343);
move(0.21,-0.08,-0.70);  object(0x0155,5,95,343);
move(0.00,0.00,-0.80);  object(0x0155,5,105,343);
move(-0.41,1.09,1.20);  object(0x0167,5,105,357);
move(-0.10,0.01,0.00);  object(0x0167,5,105,357);
move(0.00,0.00,-0.70);  object(0x0167,5,105,357);
move(0.36,-1.15,0.00);  object(0x0167,5,105,357);
move(0.00,0.00,0.00);  object(0x0167,5,105,357);
move(0.00,0.00,0.40);  object(0x0167,5,105,357);
teleport(-842.76, 551.72, 10.92)
 

(無題)

 投稿者:XS  投稿日:2009年 5月26日(火)17時48分1秒
返信・引用
  すごいチートないですか?  

(無題)

 投稿者:880  投稿日:2009年 3月31日(火)12時03分40秒
返信・引用
  のけぞらなくするチートってありませんか?  

テレポート

 投稿者:あらら  投稿日:2009年 3月28日(土)20時24分41秒
返信・引用
  さっきの作品の近くまでいけるチートです。
#cheat Teleport:funenouenoheyamae
teleport(-763.44,-807.75,12.54);
 

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